New Flowlab Version: Guava
Flowlab Game Engine » Devlog
New Flowlab Release: GUAVA
This release is focused on improving the UI. It now does a much better job of dealing with screen resizing, and offers some new interactions like drag and drop. It also introduces a lot of new Quality of Life improvements to the Library and Level interfaces.
New UI Updates
- Reposition windows when editor is resized
- Update Sprite editor when window is resized
- Update Behavior editor when window is resized
- Level window scrolls all levels (no more paging)
- Level window centers and highlights current level
- Setting a level order value no longer swaps with another level
- Make objects draggable into level (from library)
- Make behaviors draggable into behavior window (from left panel)
- Add Object Folders to library
- Add Vibrate behavior
- Add Accelerometer behavior
- Mobile SDKs updated to the latest versions for iOS and Android
- "Copy on Update" setting for Lists
To use the new Object Folders:
- drag two objects together to make a folder
- drag an object into a folder to move it there
- drag an object to the "exit" button to remove it from the current folder
- click the window title when in a folder to rename it
- folders can be nested
Bug fixes:
- Fix Label center and right alignment
- Fix labels getting truncated on load
- Enable blank lines in multiline labels
- Clean up collisions when removing all objects from Library
- Fix label loading race conditions (Once -> Alpha bug)
Please let me know if you encounter any issues, thanks!
Flowlab Game Engine
All-in-one Visual game builder, right in your browser.
Status | Released |
Category | Tool |
Authors | grazer, Samuel Tomé |
Tags | 2D, Animation, flowlab, game-creator, Game engine, Level Editor, no-code, Pixel Art, sprite-editor, tool |
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